This page contains the pictures
and information of all the 3D modeling and animation
works I've done. Some of the animation files are
downloadable. Please click
here if you would like to get an animation
or modeling work done by me.
This
is a double-sided weapon that I created.
I used primitive, spline modeling, lofting
and Boolean operation for creating this
model.
This
is the clip of a 650 frame long animation
that I created. The curtain, which is
seen behind was done using lofting. Shadows
are ray traced. Download
the animation.
This
beetle was created using primitive modeling.
Flat mirror and bump texturing are applied.
Ray tracing is enabled for shadows.
This
is the picture of a King Air aircraft
flying through a city done by me. The
king air was modeled using primitive and
spline modeling. Download
the animation
This
is a ‘King Air’ that I modeled,
flying out of an explosion. The explosion
just depends on the particle system and
some video post effects.
This
is a logo I did for the Crystal Space
3D engine, so that I could become a contributor
to the great open-source project.
A
600 frame long animation using the “Katherine”
model done by me.
Raytracing
was enabled for simulating realisticshadows
and reflections. Download
the animation.
This
is a female model named “Katherine”
created by me. It was created using Polygonal
modeling and Subdivision modeling techniques.
This
is a screen shot of an animation done
by me. It is a 240 frame long animation
(10 sec).
The
sky is not plain texture mapping. It uses
sky rendering features.
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