Now go to the attribute editor and change the 'Drop-off' value to 6.0 . The drop off value will make the perimeter of the spot light smoother in Maya. You can see that the Light Shape attribute's image at the top right changes to a smoothed sphere. If you don't increase the drop off in Maya, the light will cause a sharp distinction between the area where it falls and the area outside it. The circle of lighting will be very intense on the falling surface as shown in the image. But with drop-off, it will be smoothed out. |