When you rendered the scene, you would have noticed that the vase looks flatly shaded and unattractive in Maya. We need to give it a bumpy texture to make it look more realistic. In the Material's attribute, click on the checkered box near the 'Bump Mapping' channel. From the 'Create Render Node' that pops up, choose 'Noise' under the '2D Textures'. Now the Noise texture's properties will be available in the Attribute Editor in Maya. Change the Bump Depth value to 0.1. Now try rendering the scene and see the results. |