As we have seen earlier, we can move back to the parent node in the attribute editor (e.g.: from the Cloth texture to the Parent Material attributes) by clicking on the 'Go to Output Connection' button . Similarly if you want to go deep into a node (e.g.: from the cloth texture to the place2dtexture, where the latter defines how the cloth texture needs to be placed), just click on the 'Go to Input Connection' button in Maya. Try a couple of times clicking both these buttons and where it takes you. |