The camera animation in 3D Studio MAX ( 3ds max ) is going to be simple as it always is. Using the Select by Name tool, select the Camera01 from the scene. Drag the time slider to frame 0. Turn the Auto Key button on. Using the Dolly, Truck and Orbit tools in 3D Studio MAX ( 3ds max ) get a camera view from an angle very close to the fireplace , similar to the one shown in the figure. Remember that you need not position the camera exactly as shown
Now move the time slider to frame 25 and using the camera tools, get a view similar to the one shown in the figure. Since the Auto Key mode is turned on in 3D Studio MAX ( 3ds max ), all these camera movements are getting keyed at the respective frames.
Now move the time slider to frame 50 and position the camera so that it looks at the fireplace over the duck, the table and the vase.
Finally move the time slider to frame 100 and position the camera near the top edge of the room so that it captures a view that covers the whole room including the door.
Make sure that the camera view in 3D Studio MAX ( 3ds max ) does not get obstructed by the walls during the movement.
Render the 3D Studio MAX ( 3ds max ) scene by clicking on Rendering > Render from the menu bar. In the Render dialog box, choose the Time output as Active time segment 0 to 100. Set the Output size of your choice. In the Render output section, click on the Files, button and from the file browser choose the filename with which the animation has to be created. Choose the file type as AVI. Choose any codec you like. Make sure that the camera viewport (Camera01) is the active one and click Render. Once the 3D Studio MAX ( 3ds max ) rendering process gets completed, you can play the file using any media player.
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