In the last page we created the scene that we will use to apply the lighting effects in 3D Studio MAX ( 3DS MAX ). If you have not created the scene, you can download it here (chap3-lighting.max)
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| Let's setup the lights. Shall we? - Tutorial / Lesson |
Now that our scene is opened in 3D Studio MAX ( 3ds max ), click on the Create panel and inside it, choose the Lights tab to access the various lights in 3D Studio MAX ( 3DS MAX ). Within the Lights rollout, you will see different types of lights. Click on Omni button to choose it. Now click somewhere inside the perspecitve viewport. One omni light has been placed at the location where you clicked. The scene might have got really dark by now. Don't worry. Remember about the default lights that 3D Studio MAX ( 3DS MAX ) creates for every scene for generic illumination? Those lights gets turned off when you create your own light. The scene went dark because your light placement is not up to the mark. Don't worry. We have got light placement tools in 3D Studio MAX ( 3DS MAX ). Make sure that the light you just placed is the currently selected object in the scene. The light should appear like the icon in the perspective viewport. If it is highlighted and the create panel or modify panel shows the name Omni01 it means our light is the currently selected object. If not, use the Select by Name tool to select the Omni we just placed.
Now we need to use the Place Highlight tool located near the right end of the main toolbar (toolbar below the menu bar). Most probably you cannot locate that tool since it is hidden within the Align tool . Located the Align tool? Click and hold on it for a moment. A list of tools rolls down, dont release your mouse yet. Hold the click and move the mouse down until the mouse is over the Place Highlight tool. Now release the mouse. The Place Highlight tool becomes active in 3D Studio MAX ( 3ds max ).
The Place Highlight tool in 3D Studio MAX ( 3ds max ) is a very effective tool. We can click and drag over our teapot using this tool to specify the area where the light that is currently selected needs to illuminate. The light in 3D Studio MAX ( 3ds max ) adjusts its position to make the proper illumination. |