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Top View
The top left viewport in 3D Studio MAX ( 3ds max ) shows the label “Top” at its topleft corner. What you see through that viewport is nothing but the top view of a scene. Its just like you looking at an object from above. Remember you having looked down at the street from the top of a tall building? That’s the top view exactly. |
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Front View
The front view has the label “Front” on it and is the one at the top right position among the four viewports. This viewports displays the front view of an object in the scene in 3D Studio MAX ( 3ds max ). Just imagine a person standing in front of you. You are looking at him. What you see is the front view of the person - a model having width, height and depth ie: X- axis, Y- axis, Z-axis the three elements that make up 3D
Note: I expect that you would have the elementary concepts of 3D. |
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Left View
It has the label “Left” on top of it and is present at the bottom left location among the viewports. As before, the left view is nothing but the view you can see when you watch the left side of an object or a person. The choie of left is arbitrary 3D Studio MAX ( 3ds max ). You can choose to see Right side in the viewport which I’ll explain in the free Advanced Interface lessons & tutorials. |
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Perspective View
All the views we have seen till now are orthographic views. In brief, orthographic means we are observing the object along perpendicular planes. In the case of perspective view, we have the added advantage that we can rotate the view in 3D Studio MAX ( 3ds max ) to change the angle at which we look. For example we can watch a tea-pot at an angle from the top instead of straight down. |
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