Chapter 12.5- Character Modeling in 3DS MAX (Surface Modeling) - Combining / Stitching the human model - page 5
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Chapter 12.5- Combining / Stitching the human model in 3D Studio MAX ( 3ds max ) (Character modeling & rigging Tutorial / Lesson in 3D MAX)
Author - Saju Asokan
Last Updated: Sep 25 2008
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Refining the arm's stitch to the body in 3D Studio MAX ( 3ds max )

 

Now if you look at the region where the arm joins with the breast of the model, you will see a slight irregularity. Let's fix it in 3D Studio MAX ( 3ds max ).

 

 

 

3ds max human female modeling combining img24
If you look at the figure given to the right, you will see a curved line (marked in red) which is responsible for this irregularity in 3D Studio MAX ( 3ds max ). The abrupt curvature at a junction where a large number of segments intersects, is causing this abnormality. Select and delete this specific segment.
3ds max human female modeling combining img25
Refine a few vertices along the arm, so that you can connect the deleted segment's end point vertex, along them in 3D Studio MAX ( 3ds max ). Look at the red coloured segment that starts from the vertex, from which we removed the curved segment. Instead of the abrupt curve, we have created a smoother and longer segment, which provides continuity and flow to the joint in 3D Studio MAX ( 3ds max ).
3ds max human female modeling combining img26
 
 
3ds max human female modeling combining img27
This illustration may not be applicable to your scene. While attaching both the spline cages, due to lack of sufficient vertices to provide continuity, if ever you created abrupt curves that create multiple segment junctions, as shown in the figure, delete them in 3D Studio MAX ( 3ds max ).
3ds max human female modeling combining img28
Now refine vertices along the arm's length and connect those surplus vertices through these refined vertices along the arm. These smooth and continuous segments that spans a greater length, makes the stitch look smoother in 3D Studio MAX ( 3ds max ). We applied this same principle while we corrected the abnormality that existed in the region where the arm joined with the shoulder, near the breast (our previous step) in 3D Studio MAX ( 3ds max ).
3ds max human female modeling combining img29
Refer the figure and correct the abnormalities or imperfections that exist in the joint of the arm and body in your model in 3D Studio MAX ( 3ds max ).
3ds max human female modeling combining img30
Refer the figure to make corrections to the model, in the rear portion of the arm in 3D Studio MAX ( 3ds max ).
 
  Don't forget to Save the scene. You will learn how to refine the arm's stitching in 3D Studio MAX ( 3ds max ), in the next page of this tutorial.
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