We will now start modeling the fingers of the model / character's hand. Instead of modeling each finger one by one, which is time consuming, I will show you how to split the thumb and the other four fingers into a single group. in 3D Studio MAX ( 3ds max ). You can repeat the process to create more fingers in 3D Studio MAX ( 3ds max ).
Add a vertex in the line that you created in the previous step. See the mouse arrow in the figure. Refine a vertex there and connect a line from the left end to the right end vertices through it, as shown with the red line segment.