| Creating
the vase in 3D Studio MAX ( 3ds
max ) - Tutorial / Lesson |
In this page, we are going
to make a vase. We will first
draw the outline of the vase,
using the line tool. Then we
apply the Lathe
modifier to revolve the outline
so that we get the 3-D vase.
Create the vase in the same
scene in which you created the
table. Pan the viewports, so
that you will have space to
work with your vase.
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From
the create
panel in 3D Studio MAX (
3ds max ) , inside shapes,
you select the Line
tool. Now draw the outline
of the Vase, as shown in
the figures given below.
The placement of the vertices
need not be exact. Draw
the shape in the front
viewport, and preferably
start from the top left
corner of the outline. At
those places where you need
a curved line, click and
hold the mouse down, while
defining the vertex, and
move the mouse a bit to
make the line curved. At
those points where you need
a sharp corner, simply click
the mouse and release. Proceed
by creating points till
you reach the end of the
outline at the base. You
don't have to close the
spline. When you reach the
bottom of the outline at
the last vertex, simply,
right click the mouse to
terminate the line tool.
If the last point appears
to be misplaced, simply
press Backspace to delete
it.
The placement of the
points in 3D Studio MAX
( 3ds max ), if seems
inaccurate to you, apply
the edit spline
modifier on the line and
change the vertices's
position as you wish.
This process has been
elaborately explained
in the previous page.
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Using
the Lathe tool in 3D Studio MAX
( 3ds max ) - Tutorial / Lesson |
We have defined the
outline. Now what? We
need to revolve the
outline so that the
contour gets converted
to the 3-D vase. Keeping
the outline selected,
choose the Lathe
tool from the Modifier
List in the Modify panel
of 3D Studio MAX ( 3ds
max ). You will notice
that a 3-D object has
been formed in the viewport.
But you will see that,
this vase does we resemble
our outline. You will
see three buttons in
the parameters of the
Lathe tool within the
modify panel, under
the category Align.
Click on the button
Min.
This should fix the
problem and make the
vase look exactly the
way we wanted it to.
But still a problem
remains. Some regions
of the vase looks awkward
in the viewports. Any
object that has been
created using the Lathe
tool needs a two sided
material to be applied
to it. Open, the Material
editor of 3D Studio
MAX ( 3ds max ) and
assign a new material
to the vase. Inside,
the materials parameters,
check the 2-sided checkbox.
This makes the material
two sided, and now,
the vase should look
perfect.
The Lathe tool in 3D
Studio MAX ( 3ds max
) is a very useful tool
for modelling objects
that can be revolved
from an outline.
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Don't
forget to position the
vase, so that it rests
on top of the table. If
the size of the vase that
you created is too large
or too small, use the
Scale tool
in 3D Studio MAX ( 3ds
max ) to resize it. |
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Save
the scene under the name "int-lev1-table-vase.max"
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Congratulations.
You have just learned the most
useful techniques of primitive
modeling in 3D Studio MAX ( 3ds
max ). Keep your spirits high
and continue
to the next chapter of this
tutorial to learn more on primitive
modeling. |
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