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Top
View
The top left viewport in 3D Studio MAX
( 3ds max ) shows the label “Top”
at its topleft corner. What you see
through that viewport is nothing but
the top view of a scene. Its just like
you looking at an object from above.
Remember you having looked down at the
street from the top of a tall building?
That’s the top view exactly. |
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Front
View
The front view has the label “Front”
on it and is the one at the top right
position among the four viewports. This
viewports displays the front view of
an object in the scene in 3D Studio
MAX ( 3ds max ). Just imagine a person
standing in front of you. You are looking
at him. What you see is the front view
of the person - a model having width,
height and depth – ie: X- axis,
Y- axis, Z-axis – the three elements
that make up 3D
Note:
I expect that you would have the elementary
concepts of 3D. |
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Left
View
It has the label “Left”
on top of it and is present at the bottom
left location among the viewports. As
before, the left view is nothing but
the view you can see when you watch
the left side of an object or a person.
The choie of left is arbitrary 3D Studio
MAX ( 3ds max ). You can choose to see
Right side in the viewport which I’ll
explain in the free Advanced Interface
lessons & tutorials. |
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Perspective
View
All the views we have seen till now
are orthographic views. In brief, orthographic
means we are observing the object along
perpendicular planes. In the case of
perspective view, we have the added
advantage that we can rotate the view
in 3D Studio MAX ( 3ds max ) to change
the angle at which we look. For example
we can watch a tea-pot at an angle from
the top instead of straight down. |
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