Open Control Panel in Windows and open the Game Controllers. This brings up the Game Controllers dialog box. Please note that the steps being mentioned varies in different versions of windows. Hence illustrative diagrams are not given.
In the Game Controllers dialog box, click on Add. This brings up the Add Game controller dialog box. Click on Custom. In the dialog box that appears, choose Race Car controller. Choose the Axes as 4 and Buttons as 4. Enter a name of your choice in the Controller Name field and click OK. Now the new controller should be displayed in the previous dialog box. With the new controller selected, click OK.
If the device works fine, the game controller dialog box will display OK beside the controllers name. If anything went wrong, a Not connected status will be displayed for the device. If that is the case, read the section in the yellow box below. If the gaming / racing wheel is working well, click on Properties button, with the device selected. This brings up the Testing and calibration dialog boxes. If the wheel is not centered in the test area, go to Calibrate and follow the instructions to complete calibration.
During calibration, first rotate the wheel in both directions. Before proceeding to the next step, press down the accelerator pedal completely to calibrate it. Now the test pointer should get centered approximately. Then proceed to the next steps and calibrate the other pedals. The Z axis, Throttle, Rudder etc are terms used to designate the remaining axes. Keep in mind that the first X axis is assigned to the steering, first Y axis to the accelerator, second X axis to brake and second Y axis to the clutch.
Note: Since the device is a gameport device, it might need to be calibrated every time you connect it to the computer. Also long hours of play might cause slight changes in calibration. Simply open the Game Controllers from the Control panel and perform calibration when ever needed.
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