Open Control Panel
in Windows and open the Game Controllers.
This brings up the Game Controllers
dialog box. Please note that the steps being
mentioned varies in different versions of
windows. Hence illustrative diagrams are
not given.
In the Game Controllers
dialog box, click on Add.
This brings up the Add Game controller dialog
box. Click on Custom. In
the dialog box that appears, choose Race
Car controller. Choose the Axes
as 4 and Buttons
as 4. Enter a
name of your choice in the Controller
Name field and click OK. Now the
new controller should be displayed in the
previous dialog box. With the new controller
selected, click OK.
If the device works fine,
the game controller dialog box will display
OK beside the controllers name. If anything
went wrong, a Not connected status
will be displayed for the device. If that
is the case, read the section in the yellow
box below. If the gaming / racing wheel
is working well, click on Properties
button, with the device selected. This brings
up the Testing and calibration
dialog boxes. If the wheel is not centered
in the test area, go to Calibrate and follow
the instructions to complete calibration.
During calibration, first
rotate the wheel in both directions. Before
proceeding to the next step, press down
the accelerator pedal completely to calibrate
it. Now the test pointer should get centered
approximately. Then proceed to the next
steps and calibrate the other pedals. The
Z axis, Throttle, Rudder etc are terms used
to designate the remaining axes. Keep in
mind that the first X axis is assigned to
the steering, first Y axis to the accelerator,
second X axis to brake and second Y axis
to the clutch.
Note: Since the device
is a gameport device, it might need to be
calibrated every time you connect it to
the computer. Also long hours of play might
cause slight changes in calibration. Simply
open the Game Controllers from the Control
panel and perform calibration when ever
needed.
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